I started my career as a designer in 2004. I've made a conscious effort to work in varying disciplines along the way, and I feel I’ve ended up pretty well-rounded as a result.
"Adam is an exceptionally talented designer. He’s meticulous, thoughtful, and consistently produces high-quality work. If you have the opportunity to work with Adam, take it. I’m glad I did."Jeremy Anticouni, Google
"Adam has been a real pleasure to work with. Always on time, always with quality work, and simply a genuine talent."Chuck Anderson, NoPattern
"The best part of working with Adam is the anticipation. You know what he's going to come up with will be good, you just can't wait for the reveal."Chad LaBass, Freestyle
Born and raised in California, I've called the Pacific coast home all my life. I've worked in-house, freelanced, even started a few brands of my own. My most recent full-time role was with Apigee (now a part of Google), where I served as user experience designer for three years.
As in life, mindfulness and empathy are important to me in my work. When designing an interface, for example, I’m responsible for actual time that real human beings will spend with it. If I can make those experiences valuable and pleasant, I can positively affect the lives of others.
I believe form and function are not opposing forces, but counterparts in one experience. Aesthetics and mechanics are seen and felt in unison, and they are both vital. It's all one thing.
I welcome feedback and don't make a habit of digging my heels in (come to think of it, I can't remember ever doing that). I try to be clean and detail-oriented in my process as well. Unnamed layers make me sad.
Tools of the Trade
For screen design, I prefer Sketch & InVision. But with a long history in design, I'm naturally comfortable working with Adobe CS (many lifetimes spent in Photoshop, Illustrator, InDesign).
I've built my share of websites and have a good working knowledge of HTML/CSS, but haven't yet picked up JS. It's on my list, but right now I'm focused on learning Swift.